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Handbook | B. Permanent Commissions | 02. FIDE Rating Regulations (Qualification Commission) | 10.0. The working of the FIDE Rating System

10.0. The working of the FIDE Rating System

The FIDE Rating system is a numerical system in which percentage scores are converted to rating differences and vice versa. Its function is to produce scientific measurement information of the best statistical quality.

10.1

The rating scale is an arbitrary one with a class interval set at 200 points. The tables that follow show the conversion of percentage score `p` into rating difference `dp`. For a zero or 100% score dp is necessarily indeterminate. The second table shows conversion of difference in rating `D` into scoring probability `PD` for the higher `H` and the lower `L` rated player respectively. Thus the two tables are effectively mirror-images.

  1. The table of conversion from percentage score, p, into rating differences, dp
    p dp p dp p dp p dp p dp p dp
    1.0   .83 273 .66 117 .49 -7 .32 -133 .15 -296
    .99 677 .82 262 .65 110 .48 -14 .31 -141 .14 -309
    .98 589 .81 251 .64 102 .47 -21 .30 -149 .13 -322
    .97 538 .80 240 .63 95 .46 -29 .29 -158 .12 -336
    .96 501 .79 230 .62 87 .45 -36 .28 -166 .11 -351
    .95 470 .78 220 .61 80 .44 -43 .27 -175 .10 -366
    .94 444 .77 211 .60 72 .43 -50 .26 -184 .09 -383
    .93 422 .76 202 .59 65 .42 -57 .25 -193 .08 -401
    .92 401 .75 193 .58 57 .41 -65 .24 -202 .07 -422
    .91 383 .74 184 .57 50 .40 -72 .23 -211 .06 -444
    .90 366 .73 175 .56 43 .39 -80 .22 -220 .05 -470
    .89 351 .72 166 .55 36 .38 -87 .21 -230 .04 -501
    .88 336 .71 158 .54 29 .37 -95 .20 -240 .03 -538
    .87 322 .70 149 .53 21 .36 -102 .19 -251 .02 -589
    .86 309 .69 141 .52 14 .35 -110 .18 -262 .01 -677
    .85 296 .68 133 .51 7 .34 -117 .17 -273 .00  
    .84 284 .67 125 .50 0 .33 -125 .16 -284    
  2. Table of conversion of difference in rating, D, into scoring probability PD, for the higher, H, and the lower, L, rated player respectively.
    D PD   D PD   D PD   D PD  
    Rtg Dif H L Rtg Dif H L Rtg Dif H L Rtg Dif H L
    0-3 .50 .50 92-98 .63 .37 198-206 .76 .24 345-357 .89 .11
    4-10 .51 .49 99-106 .64 .36 207-215 .77 .23 358-374 .90 .10
    11-17 .52 .48 107-113 .65 .35 216-225 .78 .22 375-391 .91 .09
    18-25 .53 .47 114-121 .66 .34 226-235 .79 .21 392-411 .92 .08
    26-32 .54 .46 122-129 .67 .33 236-245 .80 .20 412-432 .93 .07
    33-39 .55 .45 130-137 .68 .32 246-256 .81 .19 433-456 .94 .06
    40-46 .56 .44 138-145 .69 .31 257-267 .82 .18 457-484 .95 .05
    47-53 .57 .43 146-153 .70 .30 268-278 .83 .17 485-517 .96 .04
    54-61 .58 .42 154-162 .71 .29 279-290 .84 .16 518-559 .97 .03
    62-68 .59 .41 163-170 .72 .28 291-302 .85 .15 560-619 .98 .02
    69-76 .60 .40 171-179 .73 .27 303-315 .86 .14 620-735 .99 .01
    77-83 .61 .39 180-188 .74 .26 316-328 .87 .13 over 735 1.0 .00
    84-91 .62 .38 189-197 .75 .25 329-344 .88 .12      
10.2

Determining the Rating `Ru` in a given event of a previously unrated player.

10.21

First determine the average rating of his competition `Rc`. (GA `94)

  1. In a Swiss or Team tournament: this is simply the average rating of his opponents.
  2. The results of both rated and unrated players in a round robin tournament are taken into account. For unrated players, the average rating of the competition `Rc` is also the tournament average `Ra` determined as follows: (GA `94)
    1. Determine the average rating of the rated players `Rar`.
    2. Determine p for each of the rated players against all their opponents. Then determine dp for each of these players. Then determine the average of these dp = `dpa`.
    3. `n` is the number of opponents.
      Ra = Rar - dpa x n/(n+1)
10.22

If he scores 50%, then Ru = Rc. (GA `94)

10.23

If he scores more than 50%, then Ru = Rc + 12.5 for each half point scored over 50%. (GA `94)

10.24

If he scores less than 50% in a Swiss or team tournament (GA `94):

Ru = Rc + dp.

10.25

If he scores less than 50% in a round-robin (GA `94):

R(u) = R(c) + d(p) x n/(n+1).

10.3 The Rating Rn which is to be published for a previously unrated player is then determined by taking the weighted average of all his Ru results. e.g. A player has Ru results of 2280 over 5 games, 2400 over 10 games and 2000 over 5 games:

Rn = [ 2280 x 5 + 2400 x 10 + 2000 x 5 ] / 20 = 2270.

10.31

Where a player`s first performance(s) is less than 1801, the result(s) is ignored.

10.32

Rn for the FIDE Rating list (FRL) is rounded off to the nearest 1 or zero.

Only Rn>= 1801 are considered.

10.4

If an unrated player receives a published rating before a particular tournament in which he has played is rated, then he is rated as a rated player with his current rating, but in the rating of his opponents he is counted as an unrated player.

10.5

Determining the rating change for a rated player:

10.51

Determine Rc

For a Swiss, team or individual match this is the average rating of the player`s opponent(s).

A difference in rating of more than 350 points will be counted for rating purposes as though it were a difference of 350 points (cf 10.58).

For a round-robin (GA `94):
Rc = Ra (n+1) - R
----------------
n
where
R  = rating of the player
n  = number of opponents
Ra  = average rating of the whole tournament as calculated in 10.21b when unrated players are competing.

10.52

See B.01./9.4. for an Honorary Rating which regulation also applies for 10.21b.

10.53

R is the published rating of the rated player R-Ra = D. Use 10.1b. to determine PD.

10.54

W is the score achieved and We is the expected score. (GA `94)

We = PD x n for a Swiss or individual match.

DR = K (W - We).

DR is the rating change.

  1. K is the development coefficient.
    K = 25 for a player new to the rating list until he has completed events with a total of at least 30 games.
    K = 15 as long as a player`s rating remains under 2400.
    K = 10 once a player`s published rating has reached 2400, and he has also completed events with a total of at least 30 games. Thereafter it remains permanently at 10.
10.55

To determine Rn for a rated player, determine
DR for each tournament in which he has played.
Ro is the old rating.
SDR is the summation of DR for each event in which the player has participated.
Rn = Ro + SDR

10.56

Rn is rounded off to the nearest 1 or 0.

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